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WARHAMMER
40,000 COMPENDIUM
BONESINGER'S CHART · CRAFTWORLD IYANDEN · YEAR 32 BRIGHTSPEAR⟡ ASURYANI

CRAFTWORLDS

Floating cities of the surviving Eldar

The skein twists, and we follow the lesser sorrow. There is no other path that does not end in fire.— Farseer Eldrad Ulthran · Ulthwé Council
The Wandering World-Ships

Craftworld war-constructs in battle — vast wraithbone vessels carry entire civilizations through the void between stars

The Craftworld Aeldari, known as the Asuryani or "Children of Asuryan," represent the largest surviving population of their once-dominant species, dwelling upon vast world-ships that have drifted through the void since before the catastrophic Fall destroyed their civilization. These Craftworlds are immense constructs of psychically-active wraithbone, each one a planet-sized vessel that serves as home to millions of Aeldari, carrying within its graceful spires and infinite corridors the last meaningful remnants of their ancient culture. Unlike their darker kin the Drukhari who hide in Commorragh or the enigmatic Harlequins who serve the Laughing God, the Craftworld Aeldari have chosen a path of rigid discipline and emotional suppression to escape the doom that Slaanesh represents.
The origins of the Craftworlds lie in the centuries before the Fall, when seers and philosophers among the Aeldari began to perceive the corruption spreading through their society. These wise ones recognized that the endless pursuit of sensation and experience was awakening something terrible in the Warp, and they counseled their people to abandon their hedonistic ways before catastrophe struck. Most Aeldari ignored these warnings, too intoxicated by pleasure to heed prophets of doom, but some listened. They converted pleasure-barges, trading vessels, and exploration craft into self-sustaining world-ships, then departed the heart of the Aeldari empire to seek safety in the fringes of the galaxy.

An Aeldari of noble bearing — the Craftworlds preserve the refined culture of a civilization that once spanned the galaxy

When Slaanesh was born in the cataclysm known as the Fall, the psychic birth-scream annihilated untold billions of Aeldari across the galaxy, consuming their souls in an instant of unimaginable torment. The heart of the Aeldari empire collapsed into the Warp, creating the vast wound in reality now known as the Eye of Terror. Yet the Craftworlds survived, their distance from the epicenter and the foresight of their inhabitants preserving them from immediate destruction. They became arks of survival, drifting through space as the last meaningful repositories of Aeldari civilization while the newborn God of Excess hunted for every soul that had escaped its birth.
Each Craftworld developed its own character over the millennia since the Fall, shaped by the personalities of its founders and the challenges it faced in the darkness between stars. Ulthwé, closest to the Eye of Terror, became a realm of seers and prophets who constantly battle Chaos incursions. Biel-Tan, consumed by hatred for the younger races, dedicates itself to rebuilding the Aeldari empire through military conquest. Saim-Hann preserves the wild hunt traditions of pre-Fall culture, while Iyanden, devastated by Tyranids, relies increasingly upon its Wraith-constructs animated by the spirits of the dead. Alaitoc produces rangers and scouts who explore the galaxy, gathering intelligence that protects their wandering home.
The melancholic beauty of Craftworld existence reflects the profound tragedy of the Aeldari race. Every Craftworld is simultaneously a museum preserving the glories of the past, a fortress defending against the horrors of the present, and a last hope for a future that grows ever more uncertain. The wraithbone walls sing with the memories of all who have lived and died within them, for the spirits of deceased Craftworld Aeldari join the Infinity Circuit rather than facing Slaanesh's hunger. Walking through a Craftworld's crystalline corridors means walking among the dead, their consciousness preserved in the psychic matrix that gives the vessel life. This communion with ancestors shapes every aspect of Asuryani culture, lending it an elegiac quality that outsiders find both beautiful and deeply unsettling.
The Empire regards the Craftworld Aeldari with characteristic xenophobic hostility, yet the practical reality of Imperial-Aeldari relations is far more complex than official doctrine admits. Craftworld seers have warned human commanders of threats that would otherwise have destroyed worlds, and Aeldari warriors have fought alongside the Emperor of Mankind's servants against Chaos incursions and Tyranids swarms. Such alliances are always temporary, always born of desperate necessity rather than genuine fellowship, but they occur with sufficient frequency that some within the Inquisition advocate for more formalized cooperation. The Aeldari view humanity with a mixture of pity and contempt—they see a crude, short-lived species useful as tools against mutual enemies, but never as equals worthy of true alliance or friendship.
The Path System

A Path-walker bearing spirit stones — each gemstone holds the soul of a fallen Aeldari, shielding them from Slaanesh's hunger

The Path system represents the defining characteristic of Craftworld Aeldari society, a rigid framework of personal development that channels the intense emotions and passions of the Aeldari race into controlled, productive roles. The Aeldari psyche differs fundamentally from humanity's—they experience every sensation with overwhelming intensity, every emotion amplified to heights that would drive a human mad. Before the Fall, this intensity manifested in the pursuit of ever-greater pleasures and experiences that ultimately gave birth to Slaanesh. The Path system exists to prevent such catastrophe from recurring, disciplining the Aeldari soul to move through controlled stages of development rather than surrendering to any single obsession.
Each Path represents a different facet of Aeldari existence, from the martial Paths of the Warrior to the contemplative Path of the Seer, the artistic Path of the Dreamer to the practical Path of the Artisan. An Aeldari following a Path dedicates themselves completely to mastering its disciplines, often for centuries at a time, before moving to a different Path and beginning anew. This constant cycling through different roles prevents the dangerous fixation that destroyed their ancestors—an Aeldari who mastered warfare might spend their next century studying poetry, followed by decades crafting weapons, then centuries contemplating the mysteries of the Warp. The goal is balanced development across all aspects of existence rather than the obsessive pursuit of any single excellence.

A Seer walks the most perilous Path — those who look too deep into the future risk becoming lost upon the Path forever

The Path of the Warrior demands particular attention, for it is here that the Aeldari channel their capacity for violence into controlled expressions that serve the Craftworld's defense. Those who walk this Path join one of the Aspect Shrines, each dedicated to a particular facet of warfare embodied by the Phoenix Lords—legendary warriors who founded the shrines in the aftermath of the Fall. The Dire Avengers represent the noble warrior ideal, Striking Scorpions embody stealth and close-quarters killing, Howling Banshees channel screaming fury into elegant blade-work, and Dark Reapers bring death from afar with devastating ranged weapons. Other Aspects include the flaming Fire Dragons, the soaring Swooping Hawks, the mobile Shining Spears, and the shadow-stalking Shadow Spectres.
When an Aeldari walks the Path of the Warrior, they don a war mask—both literal and psychological—that separates their warrior self from their civilian identity. This psychic discipline allows them to commit terrible violence in battle without that violence corrupting their peaceful lives between conflicts. The war mask contains the killer, preventing the bloodlust from spilling into existence beyond the battlefield. Yet this containment carries risks, for some warriors become unable to remove their war mask. These "Exarchs" have become permanently trapped on the Path of the Warrior, their entire identity consumed by combat. They lead the Aspect Shrines, teaching the next generation while serving as cautionary examples of what happens when discipline fails.
The Path of the Seer represents another crucial role, training Aeldari to safely manipulate the psychic powers that flow through their race with dangerous ease. Farseers guide Craftworld destiny through prescient visions, reading the skeins of fate to identify threats and opportunities before they manifest. Warlocks combine psychic ability with martial skill, supporting Aspect Warriors on the battlefield with powers that enhance allies and confound enemies. Spirit Seers commune with the dead preserved within the Infinity Circuit, calling forth the souls of ancestors to animate Wraith-constructs in times of desperate need. Each of these roles requires decades or centuries of training to master, for Aeldari psykers who lack proper discipline risk drawing Slaanesh's attention or being consumed by their own power.
The melancholic wisdom of the Path system lies in its acknowledgment that the Aeldari can never be truly free. Every emotion must be channeled, every passion controlled, every joy carefully measured lest it grow into the excess that destroyed their civilization. The Asuryani have traded freedom for survival, accepting a life of rigid discipline as the price of continued existence. Some younger Aeldari chafe under these restrictions, and occasionally individuals abandon the Paths to become Outcasts—rangers and pirates who wander beyond Craftworld society. Yet most eventually return, having learned through bitter experience that the galaxy offers no safe haven for Aeldari souls that lack the Paths' protection, and that the alternative to discipline is the eternal torment of Slaanesh's embrace.
Military Forces

Aeldari Aspect Warriors engage in battle — each Aspect Shrine produces warriors of unmatched skill in their chosen form of warfare

The military forces of the Craftworld Aeldari represent a paradox at the heart of their civilization—a race that abhors war yet produces some of the galaxy's most skilled warriors, whose culture emphasizes balance and growth yet maintains arsenals of devastating power. Every adult Asuryani has walked the Path of the Warrior at some point in their long lives, ensuring that the entire population can be mobilized in times of existential crisis. Yet the professional warriors of the Craftworlds are those currently on the Path of the Warrior or those who have become trapped upon it, specialists who dedicate their entire existence to mastering the arts of combat while their civilian kin pursue other callings.
The Aspect Warriors form the elite core of Craftworld military power, each shrine representing a different facet of warfare embodied by the legendary Phoenix Lords. The Dire Avengers are the most numerous, representing the balanced warrior ideal that combines ranged firepower with close-quarters skill. Striking Scorpions infiltrate enemy positions before striking with devastating close-combat attacks, their mandiblasters and chainswords cutting through opposition before victims can react. Howling Banshees channel screaming fury through their war masks, the psychosonic shriek disorienting enemies even as graceful power swords cut them down. Fire Dragons specialize in destroying vehicles and fortifications with fusion guns that can melt through the heaviest armor the Empire or any other faction can field.

A champion of the Aeldari — the greatest warriors combine skill, psychic talent, and ancient technology into devastating effect

Dark Reapers embody the aspect of death itself, their reaper launchers delivering guided missiles with terrifying accuracy that can eliminate targets at extreme range. Swooping Hawks descend from above on anti-gravity wings, their lasblasters strafing enemy formations while grenades rain destruction. Shining Spears charge across battlefields on jetbikes, their laser lances impaling enemies in devastating charges reminiscent of ancient cavalry. Warp Spiders teleport through the Warp itself, appearing behind enemy lines to shred formations with their monofilament spinners before disappearing again. Each Aspect Shrine maintains its own traditions, rituals, and combat doctrines, creating a diverse military force that can adapt to virtually any tactical situation.
Beyond the Aspect Warriors, the Craftworlds field numerous other military assets that contribute to their formidable capabilities. Guardian Defenders and Storm Guardians mobilize in times of war, civilians who take up arms when their Craftworld faces threats too great for the professional warriors alone. Unlike the Aspect Warriors who fight with cold precision, the Guardians often struggle to contain their emotions in battle, making them less predictable but also more dangerous when defending their homes. The grav-tanks of the Craftworlds—Falcons, Wave Serpents, and Fire Prisms—glide across battlefields with impossible grace, their advanced weapons and force fields making them superior to virtually anything the Empire can field in equivalent roles.
The Wraith-constructs represent the most tragic and powerful of Craftworld military forces, dead warriors whose souls have been summoned from the Infinity Circuit to animate towering war machines of living wraithbone. Wraithguard carry devastating D-scythe or Wraithcannon weapons that can tear holes in reality itself, while Wraithblades engage enemies in close combat with ghost swords and axes. The massive Wraithknights tower over battlefields, piloted by the souls of twin siblings bonded even in death, their heavy weapons able to engage enemy titans and superheavy vehicles. These forces are deployed reluctantly, for animating the dead disturbs their peaceful rest within the Infinity Circuit, yet necessity increasingly demands their use as living Aeldari populations continue to dwindle.
The seers who guide Craftworld military operations provide advantages that no other race can match. Farseers peer into possible futures, identifying the critical moments where intervention can shift the course of entire campaigns. Their guidance allows relatively small Aeldari forces to achieve effects far beyond their apparent capability, striking at precisely the right place and time to unravel enemy plans or eliminate key threats. Warlocks accompany warriors into battle, their psychic powers enhancing allies' capabilities while disrupting enemy coordination. This combination of prescient strategy and tactical psychic support makes even outnumbered Craftworld forces extraordinarily dangerous, though the seers themselves acknowledge that the futures grow ever darker and the paths to survival ever narrower.
Technology and Wraithbone

Wraithbone constructs embody the pinnacle of Aeldari technology — living psycho-plastic shaped by thought and willpower alone

The technology of the Craftworld Aeldari represents the pinnacle of what psychic engineering can achieve, a synthesis of mind and matter that the Empire cannot comprehend let alone replicate. At the heart of all Asuryani technology lies wraithbone, a psychically-responsive material that the Aeldari grow rather than manufacture. Wraithbone responds to the thoughts of those who work it, allowing skilled Bonesingers to shape everything from personal equipment to the vast structures of the Craftworlds themselves through focused psychic effort. This material is simultaneously the medium through which the dead communicate, the structural foundation of Aeldari civilization, and the basis for virtually all Asuryani weapons and equipment.
The Craftworlds themselves are the greatest expressions of wraithbone architecture, planet-sized constructs that have been grown and shaped over millennia into intricate habitats of crystalline beauty. Every surface resonates with psychic energy, every wall contains the memories of generations past, every corridor sings with the accumulated wisdom of those who have walked the Paths before. The Infinity Circuit that runs through each Craftworld preserves the consciousnesses of all Asuryani who have died within its embrace, creating a vast network of ancestral spirits that can be consulted for guidance or summoned to animate Wraith-constructs in times of need. This makes each Craftworld not merely a vessel but a living entity in its own right, conscious in ways that defy human understanding.

A spirit given form through wraithbone — the souls of the dead animate graceful constructs that stride across battlefields in eerie silence

Aeldari weapons and vehicles demonstrate the same principles of psychic responsiveness that define all their technology. Shuriken weapons fire volleys of molecule-thin discs that can slice through armor with terrifying efficiency, their ammunition generated by internal crystal matrices rather than requiring external supply. Fusion guns compress plasma to stellar temperatures, melting through any protection in devastating thermal explosions. The monofilament weapons used by Warp Spiders project clouds of razor-thin wire that can reduce infantry to bloody ribbons in seconds. Even apparently simple weapons like the power swords carried by Howling Banshees incorporate psychic circuitry that makes them more effective in the hands of their Aeldari wielders than they would be for any other species.
The vehicles of the Craftworlds glide on anti-gravity drives that allow them to traverse any terrain with equal ease, their sleek forms designed as much for aesthetic beauty as practical function. Wave Serpents serve as primary troop transports, their serpent force fields able to absorb incoming fire and redirect the energy as devastating counterattacks. Falcons combine transport capability with the firepower of main battle tanks, their pulse lasers and scatter lasers providing flexible anti-infantry and anti-armor capabilities. Fire Prisms mount massive prism cannons that can be linked between multiple vehicles to produce focused beams of destruction capable of cutting through titan-class armor. The Crimson Hunter and Hemlock Wraithfighter provide air superiority and ground attack capability respectively, their advanced systems making them superior to virtually any atmospheric craft the Empire can field.
The Aeldari relationship with technology reflects their broader philosophy of balance and harmony between mind and matter. Where the Empire treats its machines as tools to be operated—or in the case of the Adeptus Mechanicus, spirits to be propitiated—the Asuryani view their technology as extensions of themselves that respond to thought and intention. A Bonesinger shaping wraithbone enters a meditative state of communion with the material, guiding its growth through focused will rather than physical manipulation. A pilot bonded with their vehicle experiences the craft's systems as additional senses, the machine's responses flowing naturally from their own desires. This intimate connection between user and technology makes Aeldari equipment devastatingly effective in Aeldari hands, though virtually useless to other species who lack the psychic attunement necessary to operate it properly.
The tragedy of Craftworld technology lies in the knowledge that much has already been lost and more slips away with each generation. The greatest achievements of the pre-Fall Aeldari empire exceeded even current capabilities, and the secrets of many wonders died with their creators in the Fall. The Bonesingers of today struggle to maintain what their ancestors built, their skills sufficient for repair and minor construction but unable to replicate the grandest accomplishments of the past. Each piece of equipment lost in battle represents irreplaceable heritage that may never be restored. This gradual technological decline mirrors the broader trajectory of the Aeldari race, a slow fading of glory that may ultimately end in extinction unless the future can somehow be changed.
Relations and the Struggle for Survival

A spirit stone mask — each contains the soul of a fallen Aeldari, the last defense against Slaanesh's eternal hunger

The Craftworld Aeldari navigate a galaxy filled with enemies, maintaining complex relationships with other factions that balance the necessity of survival against the cultural pride that defines their ancient race. Every Craftworld understands that they face extinction—their populations cannot replenish faster than they are lost in battle, and Slaanesh awaits every soul that escapes the Spirit Stone's protection. This existential reality shapes all Asuryani foreign policy, forcing them to make distasteful alliances with lesser races and engage in manipulations that serve their survival even at the cost of other species' lives. The Farseers who guide these decisions carry the terrible burden of choosing which futures to pursue, knowing that virtually all paths lead eventually to their race's demise.
Relations between Craftworlds themselves reflect both their shared heritage and the divergent philosophies that have developed since the Fall. Ulthwé maintains close ties with many Craftworlds due to its role as primary defender against Chaos incursions from the Eye of Terror, though its seers' tendency to manipulate events across the galaxy sometimes breeds resentment. Biel-Tan's aggressive militarism alienates more cautious Craftworlds who fear that their attacks on the Empire and other races draw unnecessary retaliation. Saim-Hann's wild riders are viewed as dangerously emotional by the more disciplined Craftworlds, while Iyanden's heavy reliance on Wraith-constructs disturbs those who believe the dead should be allowed to rest. Alaitoc's rangers operate independently across the galaxy, sometimes pursuing agendas that conflict with other Craftworlds' interests.

An Aeldari warrior carries the burden of survival — a race defined by loss, fighting not for victory but for one more day of existence

The Empire of Man represents both the primary rival for galactic resources and the most common partner in alliances of necessity. Imperial commanders have learned through bitter experience that Craftworld attacks often serve purposes beyond the immediate tactical situation—seers may strike at seemingly random targets to prevent future threats from developing, or withdraw from engagements that appear winnable to preserve forces for more critical battles yet to come. When Aeldari and Imperial forces ally against mutual threats like Chaos or Tyranids, the cooperation is always temporary and always fraught with mutual suspicion. The Aeldari view humans as useful but expendable tools, while Imperial commanders never forget that their alien allies might abandon them the moment the situation changes.
The relationship with the Drukhari presents particular challenges for Craftworld Aeldari, as both groups descended from the same pre-Fall civilization yet chose radically different paths of survival. The Asuryani find the Commorrites' cruelty abhorrent, a mirror of the decadence that destroyed their civilization, yet they cannot entirely sever ties with their darker kin. Drukhari sometimes possess knowledge or capabilities that Craftworlds need, and in desperate circumstances the Dark City can provide warriors who fight with terrible effectiveness. Some individual Aeldari move between Craftworld and Commorragh, drawn by curiosity or circumstance, though such individuals are always viewed with suspicion upon return. The Ynnari movement has created new bridges between the factions, offering hope of unity that many view as either salvation or dangerous folly.
The Harlequins occupy a unique position in Asuryani society, serving as messengers, historians, and warriors whose allegiance transcends any individual Craftworld. They move freely through all Aeldari cultures, welcome wherever they travel, preserving the shared heritage that might otherwise fragment into isolated traditions. Their performances of the Dance Without End remind all Aeldari of what was lost in the Fall and what remains at stake in the ongoing struggle for survival. Some believe the Harlequins serve secret agendas known only to their god Cegorach, working toward outcomes that even the Farseers cannot perceive, but their value as neutral parties in inter-Craftworld disputes is undeniable.
The melancholic acceptance of decline shapes every aspect of Craftworld culture and foreign relations. The Asuryani know that their race is dying, that each generation is smaller than the last, that eventually the final Aeldari will fall and Slaanesh will feast upon their souls. Yet they refuse to surrender to despair, finding meaning in the preservation of their culture and the delay of inevitable doom. Every child born represents hope, every enemy defeated buys time, every alliance forged extends the thread of survival a little further into an uncertain future. The Craftworld Aeldari may be a dying race, but they intend to die with grace, preserving their ancient wisdom until the very end while fighting for any chance, however slim, that the future might somehow be changed.
The skein is calm
No shadow on the path
We walk lightly